Welcome to an exciting survival colony simulation game that takes you into the vastness of the cosmos!
Starting with a small group of colonists, you're tasked to mine resources, refine materials, build structures, and innovate with new technologies. Across generations and centuries, you'll expand your settlement into a thriving civilization and terraform the planet to make it your new home.
Prosper Through the Ages
Colonists are born, educated, work, retire, and die. Over generations, their needs may evolve and dedication may diminish.
Principle of Mass Conservation
Nothing simply disappears. Every bit of material transforms into something new. Resources follow their own cycles, involving production, consumption, and recycling.
Food
Transform barren soil into fertile farmland using materials from your surroundings. Melt ice for water, use the water to grow food, and then purify it for reuse. Balance these elements and watch your colony thrive on the food you produce.
Atmosphere
Convert exhaled carbon dioxide back into oxygen for your colonists. Tackle industrial pollution and manage various gases. As your base expands, maintaining atmospheric pressure becomes essential.
Industry
Begin with mining ores and minerals, refine them into advanced materials essential for constructing buildings and crafting items. With each step, transform raw resources into the foundational elements of your expanding colony.
Terraformation (during EA)
Transform the planet's surface and temperature to make it habitable by managing temperature control, ecosystem growth, and water resources. Create a breathable atmosphere and turn the planet into your new home.
… And More
Research: Unlock new possibilities, buildings, and recipes via the research tree.
Power: Generate and store energy from diverse sources.
Game Events: Strange things can happen in the cosmos. Some events might be nice, but some, well you will see for yourself.
Space Management: Deal with the material you don't need.
Luxury Food and Goods (during EA): Produce various items to keep colonists productive.
Free time (during EA): Meet colonist social needs to prevent unrest.
Temperature (during EA): Control the temperature within your colony and on the planet.
During EA means that mechanics is not in the game yet and we plan to finish it during Early Access.
See you underground!