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Eternal Skies TCG
Eternal Skies TCG
开发:Connor Jennings | 网络: 网游 | 类型:角色扮演
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    Remember when handhelds used to have single player card games, where you play through an RPG-like story collecting cards and having battles along the way? This long-dormant genre has always been one of my favorites, so I created Eternal Skies because I wanted a new one. Eternal Skies is a TCG RPG, where you advance through the story by having card battles. The card game and mechanics themselves were created completely from scratch, and are inspired by Slavic mythology and the old Dreamcast game Skies of Arcadia. Don't like the way the card game plays? Change it! There is a built-in card editor, and almost everything else relevant to the game is stored in easily editable plaintext. Here are some bullet points about the game before I go into more detail: A completely new TCG with a lot of depth! Lots of cards and ability to add your own! Customize basically anything! Hardcore mode and grind reducing options! Runs on a potato! A story! Beep-y music! Difficult to pronounce words for English speakers! Really horrible card art until I can afford better art! Made almost completely by one guy! Plot and Modes In the story mode, conflicts in this world are settled by card battle. The only issue? The richest nobles control all the most powerful cards. You play as a young girl named Zyna, and you don't even particularly like card games. However, you end up getting roped into a conflict that pulls you all around the country and then some. In addition to the story mode, there are free battles if you just want to play quick games against previously beaten opponents, or to grind for more cards in your collection. Speaking of grinding, the options menu allows you to adjust the number of cards and rarity distribution of cards in a pack, if you want to make it easier on yourself. On the other hand, if you want to make it harder on yourself instead, there are two built in Nuzlocke modes, where you lose cards permanently if they're destroyed in battle. Card Game Mechanics The actual card game you play is brand new, and plays unlike any other card game out there right now. There are many, many mechanics that will be explained in the tutorial and as the game progresses, but here are a few highlights so you know what kind of a game you're in for. More than 400 cards Ship-based deckbuilding Battles in two distinct phases Crew members are used to provide mana Ability to play on your opponent's turn Equipment focused combat Few distinct phases Six colors with unique playstyles Really, and I mean REALLY customizable Edit the cards or make your own, that's fine. Edit your collection to give yourself cards, sure. Edit the enemy decks if you want, go for it. Put your own music in there, why not? Replace the images with something else, okay. Change the whole script, nothing stopping you. Edit the map files, you're allowed. You can basically turn it into a totally different game if you want! And then upload your changes to Steam Workshop so other people can play the completely different game you made!
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